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path: root/src/scripts/VCLodLights.ini
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[LodLights]
RenderLodLights = 1
MaxNumberOfLodLights = 25000
CoronaRadiusMultiplier = 0.75
SlightlyIncreaseRadiusWithDistance = 1
CoronaFarClip = auto

[StaticShadows]
RenderStaticShadowsForLODs = 0
IncreasePedsCarsShadowsDrawDistance = 1
StaticShadowsIntensity = 0
StaticShadowsDrawDistance = 100.0
TrafficLightsShadowsIntensity = 0
TrafficLightsShadowsDrawDistance = 50.0

[SearchLights]
RenderSearchlightEffects = 0
RenderOnlyDuringFoggyWeather = 0
SearchlightEffectVisibilityFactor = 0
SmoothEffect = 0

[DrawDistanceChanger]
Enable = 1
MinDrawDistanceOnTheGround = 800.0
Factor1 = 8.0
Factor2 = 3.0

[AdaptiveDrawDistance]
Enable = 1 // Works only with DrawDistanceChanger enabled
MinFPSValue = 30 // Plugin will decrease draw distance (far clip) if FPS value is less than this
MaxFPSValue = 55 // Plugin will increase draw distance (far clip) if FPS value is greater than this
MaxPossibleDrawDistance = 3400.0 // Plugin will stop increasing draw distance if it reaches this value

[DistanceLimits]
DrawDistance = 1.8 // Original maximum value is 1.8
MaxDrawDistanceForNormalObjects = 0.0 // Original maximum value is 300
PreloadLODs = 1 // Replaces superlods with normal lods and removes island changing splash screens.

[Misc]
RandomExplosionEffects = 0
ReplaceSmokeTrailWithBulletTrail = 0
FestiveLights = 0