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* Code cleanupDH42017-06-066-117/+181
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* Use bytes instead of encoding a PNG in text module.DH42017-06-061-38/+39
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* fixed empty preview frame bugtassaron2017-06-061-1/+7
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* Merge branch 'component-backgrounds' of ↵DH42017-06-069-25/+1038
|\ | | | | | | github.com:IamDH4/audio-visualizer-python into feature-newgui
| * When out of frames, send last frame to buffer. Added ability to loop video.DH42017-06-061-5/+22
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| * added framebuffer to keep frames in ordertassaron2017-06-061-76/+68
| | | | | | | | NOT WORKING: end of video detection
| * Performance Tuning. FIXME: Video component frames are rendered out of ↵DH42017-06-051-11/+10
| | | | | | | | order. Video component creates a severe performance bottleneck.
| * frames are taken straight from the in_pipetassaron2017-06-041-25/+24
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| * not dumping frames anymore, but not working yet eithertassaron2017-06-041-26/+43
| | | | | | | | will finish later
| * video component almost working, rm hardcoded backgroundstassaron2017-06-046-64/+69
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| * half-finished video componenttassaron2017-06-041-18/+49
| | | | | | | | will finish tomorrow
| * basic image componenttassaron2017-06-035-31/+82
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| * start of background replacement componentstassaron2017-06-038-3/+905
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* | Font OffsetDH42017-06-051-2/+4
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* Better text defaultsDH42017-06-031-7/+2
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* Layout FixesDH42017-06-032-372/+390
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* saved project dirstassaron2017-06-031-3/+7
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* Progressbar enhancement.DH42017-06-021-0/+12
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* Cancel button stops pre-processing too.DH42017-06-022-0/+15
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* saveable titleFont, xPosition glitches fixedtassaron2017-06-011-7/+17
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* Merge pull request #6 from IamDH4/feature-rendering-engineBrianna2017-06-012-63/+65
|\ | | | | a rendering engine that uses more threads
| * Performance boost for static backgrounds. moved drawBars() inside class.DH42017-06-011-32/+31
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| * Fixed spectrum rendering. Fixed multiple static renders.DH42017-06-011-25/+27
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| * minor fixes, commentstassaron2017-06-011-5/+2
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| * New rendering engine partially implemented. Also added a live preview during ↵DH42017-05-311-4/+8
| | | | | | | | rendering. FIXME: spectrum is out of sync / rendering too quickly.