| Commit message (Collapse) | Author | Age | Files | Lines |
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This replaces setup.py by a modern pyproject.toml using uv_build
backend.
Dependencies are being also managed by uv, so to install dependencies
and run the project one can execute:
```
uv sync
uv run pytest # optional
python -m avp
```
To build the both source and binary (wheel) distribution package run:
```
uv build
```
Uv can be installed with `pip install uv`.
The directory structure has been changed to reflect best practices.
- src/* -> src/avp/
- src/tests -> ../tests
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and yeah, I accidentally ran black on the codebase. I don't want to spend more free time fixing that. All of these changes are simple renames or removals, nothing too major.
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also remove outdated macOS instructions, which probably don't work anymore
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instead of pre-computing the entire evolution during preFrameRender, it creates 60 ticks' worth of grid data at a time during the rendering process, deleting old data as it goes. This works with the current render process and should still work if the render process changes, as long as render threads don't become extremely de-synchronized (which would probably be an issue anyway)
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added comments to preFrameRender and gridForTick methods
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remove useless pytest fixtures
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it's worth noting, but not important enough for 'error'
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Looks less weird when window is maximized
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Allows to decide how balanced the up/down smoothing is. The default (0) is the same as before; increasing sensitivity makes the up/down values closer to each other (less smooth, more sensitive)
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Also remove unneeded instance variables `parser` and `args`, and quit if input/output can't be determined.
Also, --debug and --test are now mutually exclusive
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